![project cars go project cars go](https://www.pixel-magazin.de/wp-content/uploads/2020/09/Project-CARS-GO.jpg)
So consider that your back-of-the-box quote: Project CARS GO is perfect for poop time.Last week, Project CARS GO has appeared on the App Store and Google Play Store with a tentative March 23 release date. I will say, while there is very little I find engaging about this game, the simplicity of it makes it an ideal app for when sitting on the toilet. But so is just about every other racing game on mobile these days, and some of those actually feel like racing games. To its credit, this is a beautiful game with strikingly rendered vehicles. You actually have to play for a bit before those are available and I can see people deleting this off their phones before even getting close to unlocking that feature.
![project cars go project cars go](https://assets-prd.ignimgs.com/2021/02/16/project-cars-go-button-1613448869271.jpg)
#Project cars go mods
There are also mods you can apply to your cars to help them perform better.
#Project cars go upgrade
For whatever fucking reason, there are timers attached to these elements you’ll have to sit through for the upgrade to happen.
![project cars go project cars go](https://gaminglyfe.com/wp-content/uploads/2020/09/Project-Cars-GO.png)
You can raise the ranking of each car’s top speed, acceleration, cornering, and shifting. And of course, that means loot boxes, multiple currencies, and tapping your way through a bunch of menus to upgrade your rides. This game is about collecting cars and tricking them out. That’s where the real meat of Project CARS GO lies. Theoretically, at least, as you can have a perfect run and still fail to make even a two-star finish because you haven’t souped-up your car enough. The better you time your taps and touches, the better you’ll do. The only thing that matters is beating to clock to get a three-star ranking for each race. I mean, you’re really not even really racing the other cars on screen. That’s the whole shebang because, truthfully, Project CARS GO doesn’t really care about being a good racing game. Project CARS GO also has some drag races in the mix that add an extra instance of tappa tappa tapping your phone before a race. For the brake and gas arches, all you hold your finger to the screen and lift it accordingly. For the shift arch, you’ll tap to shift to a higher gear. Once you get the green light, all you need to do is be aware of the three different arches you’ll pass through. At the start of each race, you’ll tap the screen to rev up your engine. You only need to watch the action on screen and tap or touch accordingly. You don’t need to worry about steering or even pressing a gas pedal. If you’ve played Forza Street, you’ll have a good idea of how Project CARS GO works. Its focus is not on how well you can control your car around the small selection of tracks you’ll repeatedly race, but how well you can time your taps of the screen, kind of like a rhythm game that’s not set to any music. Project CARS GO, the recently released mobile spin-off of the Slightly Mad Studios racing series, goes in a different direction. They’re just legitimately fun and have created the perfect template for other racing games to mimic.
#Project cars go series
Gameloft’s Asphalt series has been killing it since it jumped to iOS in 2009, and even if its monetization systems get more aggressive with each release, the actual racing in those games is second to none in the mobile sphere. If there is one genre that has been all but perfected for mobile gaming, it’s the racing sim.